Creature Reaction Inside The Ship- -v1.52- -are... Upd __hot__
High-pitched proximity sirens will trigger "Frenzy States," causing creatures to lash out at the nearest light source or bulkhead. 3. Oxygen & Pressure Reactions
The update introduces . If you vent a room to clear a creature, it won't just stand there. Entities will now actively seek "Leak Points" or vents where residual oxygen remains, leading to more aggressive hoarding of air-rich sectors like the Bridge or Medbay. 4. The "Are..." Protocol (UPD) Creature Reaction Inside The Ship- -v1.52- -Are... UPD
We recommend that crews treat any creature exhibiting the “Are...” vocalization as being in UPD instability: neither safe nor immediately hostile. Evasive maneuvers should be delayed by 1.5 seconds to align with the creature’s eventual action. Creature Reaction Inside The Ship- -v1.52- -Are... UPD
船内に謎の生命反応アリ! Creature Reaction Inside the Ship! Creature Reaction Inside The Ship- -v1.52- -Are... UPD