- Fe - Backflip Frontflip Script - Check This ... Jun 2026
isFlipping = true; // Perform backflip logic here float t = 0; Quaternion startRotation = transform.rotation; Quaternion endRotation = startRotation * Quaternion.Euler(0, 0, 180); while (t < 1)
: Briefly changing the character's humanoid state to "Jumping" or "Seated" to facilitate the movement . Safety & Compliance - FE - BackFlip FrontFlip Script - Check This ...
Most versions of this script, such as the one attributed to creator , use the following default keybinds: X : Perform a Backflip . Z : Perform a Frontflip . B : Perform an Air jump (sometimes called a double jump). How the Script Works isFlipping = true; // Perform backflip logic here
tween.Completed:Connect(function() bodyVelocity:Destroy() bodyGyro:Destroy() DEBOUNCE = false end) end end) isFlipping = true