Mugen 11 Screenpack 640x480 Work ~repack~
: If character portraits appear too small on the 640x480 select screen, you can adjust the portrait.scale in the screenpack's system.def to increase their size relative to the cells. Troubleshooting
The fight.def uses coordinates meant for 320x240 or 1280x720. mugen 11 screenpack 640x480 work
The is more than just a low-resolution choice; it is a strategic preference for many creators. It balances the advanced stability and zoom features of the 1.1 engine with the timeless aesthetic of classic 2D fighters. By optimizing performance and maintaining visual consistency with legacy assets, this configuration remains one of the most reliable ways to build a massive, functional dream-match roster. : If character portraits appear too small on
Go to the folder of your specific screenpack (usually inside data/ or a subfolder). Open . Locate the [Files] or [Info] section. Look for localcoord . Set it to: localcoord = 640, 480 . It balances the advanced stability and zoom features
: A versatile option that supports both 1.0 and 1.1 versions in standard resolution .
Ensure the localcoord parameter is set to 640, 480 . This tells the engine that all UI elements (lifebars, select screen) are positioned based on that resolution. Recommended 640x480 Screenpacks for 1.1