Graal Era Upload |top| Page
Graal Era Upload Guide Overview This guide explains how to create and upload a map and resources for Graal Era (GraalOnline Era) so they work in-game. It assumes you want a custom map and to make it accessible to players on your server or for personal use.
Prerequisites
Graal Era client installed. A text editor (e.g., Notepad++, VS Code). Image editor (optional) for tilesets (e.g., Aseprite, Photoshop, GIMP). FTP/SFTP or a file-hosting method if uploading to a remote server. Basic familiarity with PNG files and plain text config files.
File types and structure
Map file: .map (text file describing tiles, layers, objects). Tileset/graphics: .png (sprites used by the map). Script files: .lua (for server-side behavior, optional). Config/definition: .ini/.txt as required by your server or hosting method.
Typical local folder:
mymap/
mymap.map tiles.png objects.png (optional) mymap.ini (optional) README.txt
Creating a map
Choose a map editor:
Use an Era-compatible map editor (community tools or the in-game map editor if available). If using a third-party editor, export to the Graal Era .map format.
Map dimensions and layers: