The Goblin%27s Pet Game |work| Link

You find treasure. The goblin steals treasure. The core conflict of revolves around resource management. Do you keep the +3 Sword of Ember, or do you let the goblin wear it as a hat because it makes him happy? (Spoiler: He will wear it as a hat regardless.)

Would you like this adapted into a one-page design doc or a visual feature mock-up description? the goblin%27s pet game

The game's tagline says it all: "You don't tame the goblin. The goblin tolerates you." You find treasure

A highly popular text-based CYOA hosted on platforms like Archive of Our Own (AO3) . the goblin%27s pet game