The 1.0.5 update continues to refine the toolset that allows for high-quality 3D shading. Key capabilities include: Total Normal Control
You are forced to add edge loops (increasing poly count) or use Booleans with "Hide New Edges" (which wreaks havoc on normals). This leads to bloated scene files and rendering artifacts. Vertex Normal Tool 1.0.5 for Cinema 4D
Select edges and instantly define them as hard or soft, similar to "Creasing" but with direct control over the shading data. Select edges and instantly define them as hard
Version 1.0.5 of this plugin (developed by Frostsof) addresses a critical gap: while Cinema 4D can import and render vertex normals from other software like Maya or 3ds Max, it traditionally lacks the interface to create or edit them natively. Key Features and Capabilities C4D Vertex Normal Tool Plugin Released - Unity
The plugin is compatible with a wide range of versions, typically starting from up to more modern releases on both Windows and Mac . C4D Vertex Normal Tool Plugin Released - Unity Discussions
Download the latest version today and take the guesswork out of your shading.
The 1.0.5 update typically focuses on stability and compatibility within the Cinema 4D ecosystem: